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Super Knockout and Progressive Super Knockout tournaments on PokerStars have been one of the biggest innovations in online MTTs over the past year or two. They’re becoming increasingly popular because of their ability to draw in big crowds of recreational players who are attracted to the possibility of making money without necessarily winning the tournament, and to the competitiveness that comes with being rewarded for targeting other players’ stacks.

Many people diving into these tournaments for the first time are unaware of what adaptations are required in order to remain profitable – I see many recreational players and also some regulars making big mistakes by playing these tournaments the same way they would any other. It’s one thing to play a $27 KO tournament where the buyin is $20 and the KO is $5, but it’s another to play one where the buyin and the KO are equal. Let me explain.

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Adding the value of KOs to the pot

In order to calculate the value of a decision in a Super KO tournament, what we first have to do is use ‘reverse ICM’ – converting from $ numbers to chip values – to establish how much each bounty is worth. If we’re playing a $27 Super KO tournament, we buy in for $27, with $2.50 going to the rake, $12.25 going into the prizepool, and $12.25 going into our bounty. For the $12.25 we invested into the prizepool, we were given 3,000 in chips (usually – some are deeper stacked and this changes the math somewhat, but the equation is the same). This means that every $12.25 in the prizepool equates to 3,000 chips.

Similarly, every $12.25 bounty on a player’s head also equates to 3,000 chips. Thus, if a player shoves all-in preflop and their $12.25 bounty is at stake, all we do is calculate our equity the same way we usually would, except with an extra 3,000 chips in dead money added to the pot. Crucially, the amount needed for us to call does not change. This is what allows us to call with a wider range. If it were simply equivalent to a bigger all-in shove, our calling range would get tighter, not looser.

In a Progressive Super KO, where players’ bounties increase as they knock out other players, most situations will involve a bounty bigger than just one buyin. Indeed, the numbers can vary greatly, since each player gets half the bounty of the player they eliminate added to their own bounty. All this means is that we add 3,000 chips (or one starting stack) to the pot for every $12.25 in their bounty. So if their bounty was $78.50, this would be roughly 6.5 starting stacks, so we would add roughly 19,500 chips to the pot in the event that this player shoved all-in and we had the chance to call.

Getting it in early in SKOs

These calculations that lead us to add 3,000 to the pot for every KO have a significant impact on the early stages of the tournament. It becomes a lot more profitable to get it all-in for a large number of big blinds, since 3,000 chips worth of bounty equates to a 150bb overlay if the tournament starts at the 10/20 level. If we find ourselves with Ace-King in a spot where we would not normally want to get it in preflop, the spot suddenly changes, and getting it in as a flip for our whole stack is a great spot when there’s a bounty on the line. Even just one bounty covers our whole buyin, so the value of playing aggressively early in tournaments goes way, way up.

This phenomenon is of course multiplied in Progressive SKOs. We should be playing very aggressively early on, in an effort to generate spots where we can put players all-in for their tournament life. This aggressive style of play is what makes SKOs and PSKOs so popular, and so much fun – interestingly, it’s also the one area where most regulars fail to adapt sufficiently. The earlier it is in the tournament, the greater the value of KOs. Bear in mind, though, that it’s not a reason to go bluffing off your stack – indeed, your bluffs will get through a lot less often. But going hard with your draws and big hands is never a bad idea with KOs in play.

Adjusting in the mid game

This is where it starts to get a little tricky. In an SKO, the value of bounties goes down as the tournament progresses, because 3,000 chips becomes continually less significant while the bounties don’t increase. In a PSKO, however, the bounties increase as the tournament goes on, so we often find ourselves in spots where getting it in very light can be a good play if there’s a big bounty at stake, even if it jeopardises most of our equity in the tournament.

It’s entirely plausible that you might find yourself with 50 players left in a tournament and the player to your right having a bounty that equates to say, 7th-place money – if so, you should be going hell-for-leather to bust that player, since the value of winning his bounty is so great, and the value of winning his chips will give you a great shot at final tabling the tournament anyway. If that player is a short stack, be prepared to go to war with other players for a shot at getting all-in for the bounty.

Conversely, you should also expect dynamics to change significantly if you yourself have accumulated a huge bounty. When you’re a big stack, people will be even more cautious around you since they know you’re more likely to call their bluffs and take risks to try to bust them, and when you’re a short or middle stack you should prepare for your all-in shoves to get called a lot lighter, and consider making big over-shoves with strong hands to tempt people into calling you off with weaker ranges.

Difficult final table spots

The value of KOs goes way down in the late game. In Super KOs, winning one bounty for say, $12.25 is pretty insignificant when you’re at a final table that might have $3,000 for the winner. In a PSKO, however, that changes quite a bit. PSKOs are extremely top-heavy, and the nature of the bounty structure at the final table can completely change the dynamics at play. There’s no way to do the math in an exact fashion that I know of (at least not yet), but there are occasions where short-handed play is extremely lop-sided, with one or two players having very large bounties and others having much smaller ones.

In this case, traditional ICM is complicated even further by the fact that sometimes the bounty you win by busting someone might not be much less than what you gain by getting a payjump – this effectively doubles the payjump, since busting them gives you the payjump anyway. Of course, sometimes it’s the other way around, and getting the payjump is much more significant than the bounty, which brings it closer (although not equivalent) to traditional ICM.

In general your approach to final tables should be an exaggerated version of what it usually is. As a short stack, be aware that any player with a large bounty on his head is likely to be targeted by the big stacks, and may be at risk of busting sooner than you. As a big stack, go hell-for-leather at any big bounties you see, but stay cautious if the stack size of the player in question represents a big portion of your own stack. Punting away your chances to win the tournament for one bounty isn’t worth it in most cases.

The final word

The general idea is that Super KOs are more aggressive than usual tournaments, and Progressive KOs are wildly aggressive and incredibly top-heavy. There’s a huge amount of importance attached to winning a PSKO, because you get your own bounty back too. I recently had a student win a PSKO tournament for $3.7k plus $1.7k in bounties – if he had finished second, he would have received about $2.4k in prize money, but only around $700 in bounties, since he would not have gotten to keep his own $1k bounty.

There are no hard and fast rules to these tournaments, beyond the logic of adding chips to the pot when a player is at risk – they’re still very new and people haven’t quite worked them out yet. But in general, aggression is the way to go when there are big bounties at risk, and sometimes the bounties can become more important than anything else. If you bust a tournament in 25th place because you lost most of your chips going for a bounty that equates to final table money, don’t sweat it too hard.

 



10 Responses to “Super KO and Progressive Super KO Tournament Strategy”

  1. Jon_Allan

    The progressive part should tame the aggression somewhat since you only get half the bounty of the player you KO unless you ship the tournament, when you get the extra reward of the bounty on your head in addition to the entirety of the other player’s bounty (there may also be implications to the increase in your own bounty for the number of hands up to the point of HU play but I still have not worked out the mathematics for it – anyone who has a clue for this reply!). I would certainly suggest that for PSKOs (at least on Stars where you cannot chop bounties) HU practice is warranted – the final KO is often going to be huge.

  2. Jimmy2tymz

    Just wondering about the KO amount in a typical SPKO tourney. The only reference I have is the reference you stated in your article, ‘I recently had a student win a PSKO tournament for $3.7k plus $1.7k in bounties’. My bounty amount was almost exactly half of the win amount. Is this typical? Or was this on the higher side? Being that the buy in is exactly half for each, can’t really figure out how or why the amounts for each would be so different.

  3. BeQuietAndDrive

    I am curious about this. I think your calculations are incorrect. I think we need to add 1500 chips to the pot in dead money, not 3000. Since you only collect half of the bounty if you knockout them out, and half goes on your head.

  4. BeQuietAndDrive

    Yes. I think what you are talking about here is SUPER KO, not PROGRESSIVE SUPER KOs, since you collect all their bounty with a KO, not add some to your own head.

  5. theginger45

    My understanding of the logic is that since the bounty on your own head is a bounty that can be won if you win the tournament, you should add the full 3,000, since hypothetically your own bounty is your own money until the point where someone knocks you out. If that point never comes, you get the money.

    I’d be fully prepared to be proven wrong on this, but it seems to me like that’s how we should consider things. If we ignore our own bounty, then we underestimate the importance of winning the tournament, which as I explained above, is significant.

  6. bothorsen

    Thank you for an excellent article 🙂 I have worked my way to a much more loose style early in those PSKOs without consciously considering why. Your arguments on why this is correct strategy make a lot of sense to me.

    There are some points I think could be added to this article:

    1) In the micro stakes, lots of fish are total bounty whores. They will call shoves – when they have you covered – with absurd hands, especially if they have already doubled. Q9o calling a 100bigs shove is not uncommon. It’s very profitable to identify those players and just jamming premiums on them in very early stages.

    2) The standard ICM idea – getting 3000 more chips doesn’t affect our chances of winning as much as loosing them – definitely applies to those games. However, having a big stack means you can attack the bounty whores even harder during the early stages, which to me is more important than pure ICM calculations. In the middle parts of a PSKO, it plays much more like a standard bounty tournament.

    3) Forget the money that you win from the bounties. If you don’t, you’re one of the bounty whores. Only the chip value these represent matters. I play the 3$ – 21$ PSKO tours a lot and I will on average win maybe three or four bounties when I play and bust without cashing. Enough to lower the price of the tournament to half (which affects bankroll decisions on what games you can play) but not enough to make any difference. Instead, focus on building the stack like in normal tournaments, because it’s even more profitable to hit the FT in those tours. I won a 3$ PSKO some time ago. I got 1500$ for first and 350$ in bounties. More than 300$ of the bounties were from the FT. There are *huge* amount of bounties on the FT.

    4) Be patient. Yes, this contradicts the loose style that’s rewarded in this game. But if you’re card dead in the early stages, then you have to wait for the spots. They will call you with marginal hands, so if you push very thin edges, you’re out. In those cases you just have to wait a little longer.

    5) Be patient part 2. Because of the bounties, you can actually allow yourself to blind down further than you normally would. Because once you do get a premium and shove it, you will probably not just double – you will get anywhere from 2 to 4 callers and quickly have a usable stack. I don’t use this way of thinking when I’m considering open shoving – it’s more for considering a 3bet shove. You really can’t do this light on those games unless you have a very good read that the players left in the hand aren’t bounty whores.

  7. theginger45

    Those are all very good points, although I think you’re underestimating the impact that making good decisions with regard to bounties in the early stages can have on your ROI. You’re right that final tabling is still important, but it’s ROI that matters most.

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